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#ifndef QLLCPSOCKET_P_H
#define QLLCPSOCKET_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <qconnectivityglobal.h>

#include "qllcpsocket_p.h"

QT_BEGIN_NAMESPACE

class QLlcpSocketPrivate
{
    Q_DECLARE_PUBLIC(QLlcpSocket)

public:
    QLlcpSocketPrivate(QLlcpSocket *q);

    void connectToService(QNearFieldTarget *target, const QString &serviceUri);
    void disconnectFromService();

    bool bind(quint8 port);

    bool hasPendingDatagrams() const;
    qint64 pendingDatagramSize() const;

    qint64 writeDatagram(const char *data, qint64 size);
    qint64 writeDatagram(const QByteArray &datagram);

    qint64 readDatagram(char *data, qint64 maxSize,
                        QNearFieldTarget **target = 0, quint8 *port = 0);
    qint64 writeDatagram(const char *data, qint64 size,
                         QNearFieldTarget *target, quint8 port);
    qint64 writeDatagram(const QByteArray &datagram, QNearFieldTarget *target, quint8 port);

    QLlcpSocket::SocketError error() const;
    QLlcpSocket::SocketState state() const;

    qint64 readData(char *data, qint64 maxlen);
    qint64 writeData(const char *data, qint64 len);

    qint64 bytesAvailable() const;
    bool canReadLine() const;

    bool waitForReadyRead(int msecs);
    bool waitForBytesWritten(int msecs);
    bool waitForConnected(int msecs);
    bool waitForDisconnected(int msecs);

private:
    QLlcpSocket *q_ptr;
};

QT_END_NAMESPACE

#endif // QLLCPSOCKET_P_H
