import { operation, runInOp } from "../display/operations"
import { prepareSelection } from "../display/selection"
import { applyTextInput, copyableRanges, handlePaste, hiddenTextarea, lastCopied, setLastCopied } from "./input"
import { cursorCoords, posFromMouse } from "../measurement/position_measurement"
import { eventInWidget } from "../measurement/widgets"
import { simpleSelection } from "../model/selection"
import { selectAll, setSelection } from "../model/selection_updates"
import { captureRightClick, ie, ie_version, ios, mac, mobile, presto, webkit } from "../util/browser"
import { activeElt, removeChildrenAndAdd, selectInput } from "../util/dom"
import { e_preventDefault, e_stop, off, on, signalDOMEvent } from "../util/event"
import { hasCopyEvent, hasSelection } from "../util/feature_detection"
import { copyObj, Delayed, nothing, sel_dontScroll } from "../util/misc"

// TEXTAREA INPUT STYLE

export default function TextareaInput(cm) {
  this.cm = cm
  // See input.poll and input.reset
  this.prevInput = ""

  // Flag that indicates whether we expect input to appear real soon
  // now (after some event like 'keypress' or 'input') and are
  // polling intensively.
  this.pollingFast = false
  // Self-resetting timeout for the poller
  this.polling = new Delayed()
  // Tracks when input.reset has punted to just putting a short
  // string into the textarea instead of the full selection.
  this.inaccurateSelection = false
  // Used to work around IE issue with selection being forgotten when focus moves away from textarea
  this.hasSelection = false
  this.composing = null
}

TextareaInput.prototype = copyObj({
  init: function(display) {
    let input = this, cm = this.cm

    // Wraps and hides input textarea
    let div = this.wrapper = hiddenTextarea()
    // The semihidden textarea that is focused when the editor is
    // focused, and receives input.
    let te = this.textarea = div.firstChild
    display.wrapper.insertBefore(div, display.wrapper.firstChild)

    // Needed to hide big blue blinking cursor on Mobile Safari (doesn't seem to work in iOS 8 anymore)
    if (ios) te.style.width = "0px"

    on(te, "input", () => {
      if (ie && ie_version >= 9 && this.hasSelection) this.hasSelection = null
      input.poll()
    })

    on(te, "paste", e => {
      if (signalDOMEvent(cm, e) || handlePaste(e, cm)) return

      cm.state.pasteIncoming = true
      input.fastPoll()
    })

    function prepareCopyCut(e) {
      if (signalDOMEvent(cm, e)) return
      if (cm.somethingSelected()) {
        setLastCopied({lineWise: false, text: cm.getSelections()})
        if (input.inaccurateSelection) {
          input.prevInput = ""
          input.inaccurateSelection = false
          te.value = lastCopied.text.join("\n")
          selectInput(te)
        }
      } else if (!cm.options.lineWiseCopyCut) {
        return
      } else {
        let ranges = copyableRanges(cm)
        setLastCopied({lineWise: true, text: ranges.text})
        if (e.type == "cut") {
          cm.setSelections(ranges.ranges, null, sel_dontScroll)
        } else {
          input.prevInput = ""
          te.value = ranges.text.join("\n")
          selectInput(te)
        }
      }
      if (e.type == "cut") cm.state.cutIncoming = true
    }
    on(te, "cut", prepareCopyCut)
    on(te, "copy", prepareCopyCut)

    on(display.scroller, "paste", e => {
      if (eventInWidget(display, e) || signalDOMEvent(cm, e)) return
      cm.state.pasteIncoming = true
      input.focus()
    })

    // Prevent normal selection in the editor (we handle our own)
    on(display.lineSpace, "selectstart", e => {
      if (!eventInWidget(display, e)) e_preventDefault(e)
    })

    on(te, "compositionstart", () => {
      let start = cm.getCursor("from")
      if (input.composing) input.composing.range.clear()
      input.composing = {
        start: start,
        range: cm.markText(start, cm.getCursor("to"), {className: "CodeMirror-composing"})
      }
    })
    on(te, "compositionend", () => {
      if (input.composing) {
        input.poll()
        input.composing.range.clear()
        input.composing = null
      }
    })
  },

  prepareSelection: function() {
    // Redraw the selection and/or cursor
    let cm = this.cm, display = cm.display, doc = cm.doc
    let result = prepareSelection(cm)

    // Move the hidden textarea near the cursor to prevent scrolling artifacts
    if (cm.options.moveInputWithCursor) {
      let headPos = cursorCoords(cm, doc.sel.primary().head, "div")
      let wrapOff = display.wrapper.getBoundingClientRect(), lineOff = display.lineDiv.getBoundingClientRect()
      result.teTop = Math.max(0, Math.min(display.wrapper.clientHeight - 10,
                                          headPos.top + lineOff.top - wrapOff.top))
      result.teLeft = Math.max(0, Math.min(display.wrapper.clientWidth - 10,
                                           headPos.left + lineOff.left - wrapOff.left))
    }

    return result
  },

  showSelection: function(drawn) {
    let cm = this.cm, display = cm.display
    removeChildrenAndAdd(display.cursorDiv, drawn.cursors)
    removeChildrenAndAdd(display.selectionDiv, drawn.selection)
    if (drawn.teTop != null) {
      this.wrapper.style.top = drawn.teTop + "px"
      this.wrapper.style.left = drawn.teLeft + "px"
    }
  },

  // Reset the input to correspond to the selection (or to be empty,
  // when not typing and nothing is selected)
  reset: function(typing) {
    if (this.contextMenuPending) return
    let minimal, selected, cm = this.cm, doc = cm.doc
    if (cm.somethingSelected()) {
      this.prevInput = ""
      let range = doc.sel.primary()
      minimal = hasCopyEvent &&
        (range.to().line - range.from().line > 100 || (selected = cm.getSelection()).length > 1000)
      let content = minimal ? "-" : selected || cm.getSelection()
      this.textarea.value = content
      if (cm.state.focused) selectInput(this.textarea)
      if (ie && ie_version >= 9) this.hasSelection = content
    } else if (!typing) {
      this.prevInput = this.textarea.value = ""
      if (ie && ie_version >= 9) this.hasSelection = null
    }
    this.inaccurateSelection = minimal
  },

  getField: function() { return this.textarea },

  supportsTouch: function() { return false },

  focus: function() {
    if (this.cm.options.readOnly != "nocursor" && (!mobile || activeElt() != this.textarea)) {
      try { this.textarea.focus() }
      catch (e) {} // IE8 will throw if the textarea is display: none or not in DOM
    }
  },

  blur: function() { this.textarea.blur() },

  resetPosition: function() {
    this.wrapper.style.top = this.wrapper.style.left = 0
  },

  receivedFocus: function() { this.slowPoll() },

  // Poll for input changes, using the normal rate of polling. This
  // runs as long as the editor is focused.
  slowPoll: function() {
    if (this.pollingFast) return
    this.polling.set(this.cm.options.pollInterval, () => {
      this.poll()
      if (this.cm.state.focused) this.slowPoll()
    })
  },

  // When an event has just come in that is likely to add or change
  // something in the input textarea, we poll faster, to ensure that
  // the change appears on the screen quickly.
  fastPoll: function() {
    let missed = false, input = this
    input.pollingFast = true
    function p() {
      let changed = input.poll()
      if (!changed && !missed) {missed = true; input.polling.set(60, p)}
      else {input.pollingFast = false; input.slowPoll()}
    }
    input.polling.set(20, p)
  },

  // Read input from the textarea, and update the document to match.
  // When something is selected, it is present in the textarea, and
  // selected (unless it is huge, in which case a placeholder is
  // used). When nothing is selected, the cursor sits after previously
  // seen text (can be empty), which is stored in prevInput (we must
  // not reset the textarea when typing, because that breaks IME).
  poll: function() {
    let cm = this.cm, input = this.textarea, prevInput = this.prevInput
    // Since this is called a *lot*, try to bail out as cheaply as
    // possible when it is clear that nothing happened. hasSelection
    // will be the case when there is a lot of text in the textarea,
    // in which case reading its value would be expensive.
    if (this.contextMenuPending || !cm.state.focused ||
        (hasSelection(input) && !prevInput && !this.composing) ||
        cm.isReadOnly() || cm.options.disableInput || cm.state.keySeq)
      return false

    let text = input.value
    // If nothing changed, bail.
    if (text == prevInput && !cm.somethingSelected()) return false
    // Work around nonsensical selection resetting in IE9/10, and
    // inexplicable appearance of private area unicode characters on
    // some key combos in Mac (#2689).
    if (ie && ie_version >= 9 && this.hasSelection === text ||
        mac && /[\uf700-\uf7ff]/.test(text)) {
      cm.display.input.reset()
      return false
    }

    if (cm.doc.sel == cm.display.selForContextMenu) {
      let first = text.charCodeAt(0)
      if (first == 0x200b && !prevInput) prevInput = "\u200b"
      if (first == 0x21da) { this.reset(); return this.cm.execCommand("undo") }
    }
    // Find the part of the input that is actually new
    let same = 0, l = Math.min(prevInput.length, text.length)
    while (same < l && prevInput.charCodeAt(same) == text.charCodeAt(same)) ++same

    runInOp(cm, () => {
      applyTextInput(cm, text.slice(same), prevInput.length - same,
                     null, this.composing ? "*compose" : null)

      // Don't leave long text in the textarea, since it makes further polling slow
      if (text.length > 1000 || text.indexOf("\n") > -1) input.value = this.prevInput = ""
      else this.prevInput = text

      if (this.composing) {
        this.composing.range.clear()
        this.composing.range = cm.markText(this.composing.start, cm.getCursor("to"),
                                           {className: "CodeMirror-composing"})
      }
    })
    return true
  },

  ensurePolled: function() {
    if (this.pollingFast && this.poll()) this.pollingFast = false
  },

  onKeyPress: function() {
    if (ie && ie_version >= 9) this.hasSelection = null
    this.fastPoll()
  },

  onContextMenu: function(e) {
    let input = this, cm = input.cm, display = cm.display, te = input.textarea
    let pos = posFromMouse(cm, e), scrollPos = display.scroller.scrollTop
    if (!pos || presto) return // Opera is difficult.

    // Reset the current text selection only if the click is done outside of the selection
    // and 'resetSelectionOnContextMenu' option is true.
    let reset = cm.options.resetSelectionOnContextMenu
    if (reset && cm.doc.sel.contains(pos) == -1)
      operation(cm, setSelection)(cm.doc, simpleSelection(pos), sel_dontScroll)

    let oldCSS = te.style.cssText, oldWrapperCSS = input.wrapper.style.cssText
    input.wrapper.style.cssText = "position: absolute"
    let wrapperBox = input.wrapper.getBoundingClientRect()
    te.style.cssText = `position: absolute; width: 30px; height: 30px;
      top: ${e.clientY - wrapperBox.top - 5}px; left: ${e.clientX - wrapperBox.left - 5}px;
      z-index: 1000; background: ${ie ? "rgba(255, 255, 255, .05)" : "transparent"};
      outline: none; border-width: 0; outline: none; overflow: hidden; opacity: .05; filter: alpha(opacity=5);`
    let oldScrollY
    if (webkit) oldScrollY = window.scrollY // Work around Chrome issue (#2712)
    display.input.focus()
    if (webkit) window.scrollTo(null, oldScrollY)
    display.input.reset()
    // Adds "Select all" to context menu in FF
    if (!cm.somethingSelected()) te.value = input.prevInput = " "
    input.contextMenuPending = true
    display.selForContextMenu = cm.doc.sel
    clearTimeout(display.detectingSelectAll)

    // Select-all will be greyed out if there's nothing to select, so
    // this adds a zero-width space so that we can later check whether
    // it got selected.
    function prepareSelectAllHack() {
      if (te.selectionStart != null) {
        let selected = cm.somethingSelected()
        let extval = "\u200b" + (selected ? te.value : "")
        te.value = "\u21da" // Used to catch context-menu undo
        te.value = extval
        input.prevInput = selected ? "" : "\u200b"
        te.selectionStart = 1; te.selectionEnd = extval.length
        // Re-set this, in case some other handler touched the
        // selection in the meantime.
        display.selForContextMenu = cm.doc.sel
      }
    }
    function rehide() {
      input.contextMenuPending = false
      input.wrapper.style.cssText = oldWrapperCSS
      te.style.cssText = oldCSS
      if (ie && ie_version < 9) display.scrollbars.setScrollTop(display.scroller.scrollTop = scrollPos)

      // Try to detect the user choosing select-all
      if (te.selectionStart != null) {
        if (!ie || (ie && ie_version < 9)) prepareSelectAllHack()
        let i = 0, poll = () => {
          if (display.selForContextMenu == cm.doc.sel && te.selectionStart == 0 &&
              te.selectionEnd > 0 && input.prevInput == "\u200b")
            operation(cm, selectAll)(cm)
          else if (i++ < 10) display.detectingSelectAll = setTimeout(poll, 500)
          else display.input.reset()
        }
        display.detectingSelectAll = setTimeout(poll, 200)
      }
    }

    if (ie && ie_version >= 9) prepareSelectAllHack()
    if (captureRightClick) {
      e_stop(e)
      let mouseup = () => {
        off(window, "mouseup", mouseup)
        setTimeout(rehide, 20)
      }
      on(window, "mouseup", mouseup)
    } else {
      setTimeout(rehide, 50)
    }
  },

  readOnlyChanged: function(val) {
    if (!val) this.reset()
  },

  setUneditable: nothing,

  needsContentAttribute: false
}, TextareaInput.prototype)
