// Copyright (c) 2015-2016, NVIDIA CORPORATION. All rights reserved.
message Datum {
optional int32 channels = 1;
optional int32 height = 2;
optional int32 width = 3;
// the actual image data, in bytes
optional bytes data = 4;
optional int32 label = 5;
// Optionally, the datum could also hold float data.
repeated float float_data = 6;
optional bool encoded = 7 [default = false];
}
