/*
 * Copyright (c) 2021, NVIDIA CORPORATION.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

// Macros used for defining symbol visibility, only GLIBC is supported
#if (defined(__GNUC__) && !defined(__MINGW32__) && !defined(__MINGW64__))
#define RMM_EXPORT __attribute__((visibility("default")))
#define RMM_HIDDEN __attribute__((visibility("hidden")))
#else
#define RMM_EXPORT
#define RMM_HIDDEN
#endif
