/*******************************************************************************
* Copyright 2020-2021 Intel Corporation
* Copyright 2020 Codeplay Software Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/

#include "gpu/nvidia/cudnn_reorder.hpp"
#include "gpu/nvidia/sycl_cuda_scoped_context.hpp"
#include "gpu/nvidia/sycl_cuda_stream.hpp"

namespace dnnl {
namespace impl {
namespace gpu {
namespace nvidia {

status_t cudnn_reorder_t::execute(const exec_ctx_t &ctx) const {
    memory_desc_wrapper wrap(pd()->src_md());
    if (wrap.size() == 0) { return status::success; }

    nvidia::sycl_cuda_stream_t *cuda_stream
            = utils::downcast<nvidia::sycl_cuda_stream_t *>(ctx.stream());
    return cuda_stream->interop_task([&](::sycl::handler &cgh) {
        auto src_acc = CTX_IN_ACCESSOR(DNNL_ARG_SRC);
        auto dst_acc = CTX_OUT_ACCESSOR(DNNL_ARG_DST);

        compat::host_task(cgh, [=](const compat::interop_handle &ih) {
            auto &sycl_engine = *utils::downcast<sycl_cuda_engine_t *>(
                    cuda_stream->engine());
            auto sc = cuda_sycl_scoped_context_handler_t(sycl_engine);
            auto handle = cuda_stream->get_cudnn_handle();

            auto a = sc.memory<uint8_t *>(ih, src_acc)
                    + pd()->reorder_->src_offset_in_bytes();
            auto b = sc.memory<uint8_t *>(ih, dst_acc)
                    + pd()->reorder_->dst_offset_in_bytes();
            pd()->reorder_->execute(handle, a, b);
        });
    });
}

} // namespace nvidia
} // namespace gpu
} // namespace impl
} // namespace dnnl
