/**
 * Copyright (c) 2016-present, Facebook, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "caffe2/distributed/store_handler.h"

#include <gloo/rendezvous/store.h>

namespace caffe2 {
namespace gloo {

class StoreHandlerWrapper : public ::gloo::rendezvous::Store {
 public:
  explicit StoreHandlerWrapper(StoreHandler& handler) : handler_(handler) {}

  virtual ~StoreHandlerWrapper() {}

  virtual void set(const std::string& key, const std::vector<char>& data)
      override;

  virtual std::vector<char> get(const std::string& key) override;

  virtual void wait(const std::vector<std::string>& keys) override {
    wait(keys, ::gloo::rendezvous::Store::kDefaultTimeout);
  }

  virtual void wait(
      const std::vector<std::string>& keys,
      const std::chrono::milliseconds& timeout) override;

 protected:
  StoreHandler& handler_;
};

} // namespace gloo
} // namespace caffe2
