// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#pragma once

[["cpp:header-ext:h", "objc:header-dir:objc", "js:ice-build"]]
[["cpp:include:IceGrid/Config.h"]]

#include <Ice/Identity.ice>
#include <Ice/BuiltinSequences.ice>

["objc:prefix:ICEGRID"]
module IceGrid
{

/**
 *
 * This exception is raised if an application does not exist.
 *
 **/
exception ApplicationNotExistException
{
    /**
     *
     * The name of the application.
     *
     **/
    string name;
};

/**
 *
 * This exception is raised if a server does not exist.
 *
 **/
exception ServerNotExistException
{
    /**
     *
     * The identifier of the server.
     *
     */
    string id;
};

/**
 *
 * This exception is raised if a server failed to start.
 *
 **/
exception ServerStartException
{
    /**
     *
     * The identifier of the server.
     *
     **/
    string id;

    /**
     *
     * The reason for the failure.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if a server failed to stop.
 *
 **/
exception ServerStopException
{
    /**
     *
     * The identifier of the server.
     *
     **/
    string id;

    /**
     *
     * The reason for the failure.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if an adapter does not exist.
 *
 **/
exception AdapterNotExistException
{
    /**
     *
     * The id of the object adapter.
     *
     **/
    string id;
};

/**
 *
 * This exception is raised if an object already exists.
 *
 **/
exception ObjectExistsException
{
    /**
     *
     * The identity of the object.
     *
     **/
    Ice::Identity id;
};

/**
 *
 * This exception is raised if an object is not registered.
 *
 **/
exception ObjectNotRegisteredException
{
    /**
     *
     * The identity of the object.
     *
     **/
    Ice::Identity id;
};

/**
 *
 * This exception is raised if a node does not exist.
 *
 **/
exception NodeNotExistException
{
    /**
     *
     * The node name.
     *
     **/
    string name;
};

/**
 *
 * This exception is raised if a registry does not exist.
 *
 **/
exception RegistryNotExistException
{
    /**
     *
     * The registry name.
     *
     **/
    string name;
};

/**
 *
 * An exception for deployment errors.
 *
 **/
exception DeploymentException
{
    /**
     *
     * The reason for the failure.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if a node could not be reached.
 *
 **/
exception NodeUnreachableException
{
    /**
     *
     * The name of the node that is not reachable.
     *
     **/
    string name;

    /**
     *
     * The reason why the node couldn't be reached.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if a server could not be reached.
 *
 **/
exception ServerUnreachableException
{
    /**
     *
     * The id of the server that is not reachable.
     *
     **/
    string name;

    /**
     *
     * The reason why the server couldn't be reached.
     *
     **/
    string reason;
};


/**
 *
 * This exception is raised if a registry could not be reached.
 *
 **/
exception RegistryUnreachableException
{
    /**
     *
     * The name of the registry that is not reachable.
     *
     **/
    string name;

    /**
     *
     * The reason why the registry couldn't be reached.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if an unknown signal was sent to
 * to a server.
 *
 **/
exception BadSignalException
{
    /**
     *
     * The details of the unknown signal.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if a patch failed.
 *
 **/
exception PatchException
{
    /**
     *
     * The reasons why the patch failed.
     *
     **/
    Ice::StringSeq reasons;
};

/**
 *
 * This exception is raised if a registry lock wasn't
  * acquired or is already held by a session.
 *
 **/
exception AccessDeniedException
{
    /**
     *
     * The id of the user holding the lock (if any).
     *
     **/
    string lockUserId;
};

/**
 *
 * This exception is raised if the allocation of an object failed.
 *
 **/
exception AllocationException
{
    /**
     *
     * The reason why the object couldn't be allocated.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if the request to allocate an object times
 * out.
 *
 **/
exception AllocationTimeoutException extends AllocationException
{
};

/**
 *
 * This exception is raised if a client is denied the ability to create
 * a session with IceGrid.
 *
 **/
exception PermissionDeniedException
{
    /**
     *
     * The reason why permission was denied.
     *
     **/
    string reason;
};

/**
 *
 * This exception is raised if an observer is already registered with
 * the registry.
 *
 * @see AdminSession#setObservers
 * @see AdminSession#setObserversByIdentity
 *
 **/
exception ObserverAlreadyRegisteredException
{
    /**
     *
     * The identity of the observer.
     *
     **/
    Ice::Identity id;
};

/**
 *
 * This exception is raised if a file is not available.
 *
 * @see AdminSession#openServerStdOut
 * @see AdminSession#openServerStdErr
 * @see AdminSession#openNodeStdOut
 * @see AdminSession#openNodeStdErr
 * @see AdminSession#openRegistryStdOut
 * @see AdminSession#openRegistryStdErr
 *
 **/
exception FileNotAvailableException
{
    /**
     *
     * The reason for the failure.
     *
     **/
    string reason;
};


};

